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  • FSM::Abstract::FiniteStateMachine
Public Member Functions

FSM::Abstract::FiniteStateMachine Class Reference

#include <fsm.h>

Inheritance diagram for FSM::Abstract::FiniteStateMachine:
Inheritance graph
[legend]

List of all members.

Public Member Functions

virtual State * getInitialState ()=0

Member Function Documentation

virtual State* FSM::Abstract::FiniteStateMachine::getInitialState (  )  [pure virtual]

Implemented in FSM::Labeled::FiniteStateMachine< StateLabelType, EdgeLabelType >, FSM::StateStringLabeled::FiniteStateMachine, FSM::Product::FiniteStateMachine, FSM::Labeled::FiniteStateMachine< CId, CString >, FSM::Labeled::FiniteStateMachine< CId, Matrix * >, FSM::Labeled::FiniteStateMachine< CString, char >, and FSM::Labeled::FiniteStateMachine< pair< CId, unsigned int >, MPDelay >.

Referenced by FSM::Product::FiniteStateMachine::getInitialState().


The documentation for this class was generated from the following file:
  • base/fsm/fsm.h
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