SDFstateSpaceSelfTimedMinimalLatencyAnalysis::TransitionSystem::State Class Reference
#include <selftimed_minimal.h>
Collaboration diagram for SDFstateSpaceSelfTimedMinimalLatencyAnalysis::TransitionSystem::State:

Public Member Functions | |
| State (const uint nrActors=0, const uint nrChannels=0) | |
| ~State () | |
| void | init (const uint nrActors, const uint nrChannels) |
| bool | operator== (const State &s) |
| void | clear () |
| void | print (ostream &out) |
Public Attributes | |
| vector< list< SDFtime > > | actClk |
| vector< TBufSize > | ch |
| unsigned long | glbClk |
Constructor & Destructor Documentation
| SDFstateSpaceSelfTimedMinimalLatencyAnalysis::TransitionSystem::State::~State | ( | ) | [inline] |
Member Function Documentation
| void SDFstateSpaceSelfTimedMinimalLatencyAnalysis::TransitionSystem::State::clear | ( | ) |
| bool SDFstateSpaceSelfTimedMinimalLatencyAnalysis::TransitionSystem::State::operator== | ( | const State & | s | ) |
| void SDFstateSpaceSelfTimedMinimalLatencyAnalysis::TransitionSystem::State::print | ( | ostream & | out | ) |
printState () Print the state to the supplied stream.
Member Data Documentation
| vector< list<SDFtime> > SDFstateSpaceSelfTimedMinimalLatencyAnalysis::TransitionSystem::State::actClk |
Referenced by SDFstateSpaceSelfTimedMinimalLatencyAnalysis::TransitionSystem::actorReadyToEnd(), clear(), SDFstateSpaceSelfTimedMinimalLatencyAnalysis::TransitionSystem::clockStep(), SDFstateSpaceSelfTimedMinimalLatencyAnalysis::TransitionSystem::endActorFiring(), init(), operator==(), and SDFstateSpaceSelfTimedMinimalLatencyAnalysis::TransitionSystem::startActorFiring().
Referenced by clear(), init(), and operator==().
The documentation for this class was generated from the following files:


